![Update Changelog, October 23rd 2013 Improvements Improved the 3D preview window for items. Rebalanced several weapon and dino skills: Fire Burst (Burning Colt) Ground Stomp (Brachiosaurus) Carnage Attack (Carnotaurus) Tail Whip Attack (Parasaurolophus) Improved the interactive map shown in the […]](https://dinostorm.com/wp-content/uploads/2012/10/2012-09-27.jpg)
Improvements
- Improved the 3D preview window for items.
- Rebalanced several weapon and dino skills:
- Fire Burst (Burning Colt)
- Ground Stomp (Brachiosaurus)
- Carnage Attack (Carnotaurus)
- Tail Whip Attack (Parasaurolophus)
- Improved the interactive map shown in the task window used to get players back to their dropped items; the map now resembles the minimap both graphically and technically.
Bug Fixes
- Fixed a bug which caused some visual glitches in the camera tracking shot displayed after joining a server.
- Fixed a bug which could cause loot guidance to be unresponsive after the specified item was picked up.
- Fixed a bug which sometimes caused players to be unable to move after they defeated an enemy unit by using an attack skill.
- Fixed a bug which sometimes caused the task for participating in an auction to not update properly after another player had placed a higher bid.
- Removed some unwanted graphical assets from the environment.
- Fixed a bug which caused certain particle effects to be visible through objects.
- Fixed a bug which caused dino skin art to be distorted on certain LOD levels for certain dinosaurs.
- Fixed a bug which could cause the level up reward to be skipped if the player was able to gain more than one level at once.
- Fixed a bug which caused some skill descriptions to display incorrect gameplay variable values.