Attacking an operated building now requires a Supply Charge from the player initiating the attack. Subsequent attackers do not need to provide additional Supply Charges.
Spawn Camps in dangerous areas are not initially available to lower level players. Lower level players can use Spawn Camps in areas with higher level enemies only after visiting them.
Added information to the Spawn Camp, Teleport Gate and Claim windows to better clarify the situation of the building being attacked.
Added new feature “Power Gels”:
Experience Gain Power Gel increases Experience Points gained for completing quests or defeating enemies by up to 90%.
Item Protection Power Gel grants a chance of up to 100% to keep all your items when you are being defeated in combat.
Building Protection Power Gel reduces the supplies discharge rate when your buildings are under attack by up to 60%.
Fast Recovery Power Gel reduces the time needed for recovering after you have been defeated in combat by up to 60%.
Healthy Recovery Power Gel provides up to 50% health after using a recovery kit.
Bug Fixes
Fixed a bug which caused Level 20 Antistatic Flasks to not drop from defeated enemy units.
Fixed a bug which caused players to be spawned inside a building after using a Teleport Gate in Mokon Woods.
Fixed a bug which caused particle effects to be triggered on defeated players.
Fixed a bug which caused the guiding footprints for some achievements to lead to an incorrect target.
Fixed a bug which opened an attack confirmation window when the player used the Health Gain skill while another player was selected.
Fixed a bug which displayed the player’s own avatar name in the ignore user dialog instead of the name of the player he/she intended to ignore.
Fixed a bug which caused incorrect information to be displayed about the player’s status in relation to other players’ buildings.
Fixed a bug which caused the instant upgrade button’s text to be badly readable for some languages.
Fixed a bug which caused dinosaurs to stay visible in the profile window even though the player had disposed of them.
Fixed a bug which caused an incorrect item to drop when a player was defeated in combat.
Fixed a bug which caused the damage booster effect to be incorrectly displayed.
Fixed a bug which caused some text messages to be incorrect.
Fixed a bug which caused some quest texts to contain inaccurate information.