Game Update August 8, 2023

Dino Storm - Bandit in Mokon Woods
Game Update August 8, 2023

Around 8:30 AM UTC+2, game servers will restart for a game update to be deployed.

Internal Changes
  • Improved the internal organization of statistics on item drops and mob kills in preparation for next week's update.

What's Coming Next Week? (provisional changelog; important, please read!)

Changes to Item Drops & Selling Prices

  • Increased the Dino Dollar selling value of loot items largely known as "trash loot", turning them into useful loot.
    • Increased stack sizes for these items so that you won't be having a hard time bringing them with you.
  • Decreased the Dino Dollar selling value of Upgrade Items.
    • If you have been storing Upgrade Items as a Dino Dollar reserve ‒ that is, with the aim of selling them at the market later ‒ we advise you to sell them before the update goes live next week.
    • If you have been storing Upgrade Items for the sole purpose of upgrading your equipment, nothing will change for you.
  • The selling price on the market now decreases more sharply for items with a level below that of the selling player.
  • Added Entelodon skull and skeleton loot items.
  • The main goal of these changes is to improve the situation of players farming in the game's high-level areas (level 50+), who have been at a relative disadvantage because they could not benefit from the "multi drop" mechanic that encourages players to hunt mobs way above their own level ‒ simply because the game does not have enemy units with a level greater than 55.
  • For low to mid level players, the Dino Dollar output from farming remains about the same.
    • Just make sure to pick up all the loot items ‒ there is no more "trash loot" now!
Improvements to Mob Spawns
  • On respawn, mobs now have an added attack on sight delay of 6 seconds. This means you have plenty of time to get out of the way when powerful enemies respawn right at your position.
  • Refactored spawn distribution system to react faster and more precisely to allow for an optimal spawn area selection.
    • Also reduced the tendency of mob groups to cluster around their spawn position.
  • Increased the amount of enemy units that spawn in the level 50 to 55 areas of Maujak Mountains.
Changes to Mobs
  • Adjusted the attributes of entelodon / smilodon / brontops mobs to turn them into more worthy opponents.

Join the forum to discuss this topic