Changelog
Changelog
Update Changelog, May 27th 2014
May 27 2014Improvements The price for the renewing of fashionable items is now adjusted to the wear of the item. As a result, renewing fashionable items affected by light to moderate wear is now much cheaper. When […]Update Changelog, May 6th 2014
May 06 2014Improvements Optimized several 3D objects for increased graphics performance and stability. Bug Fixes Fixed level 35 units linked to a certain quest that sometimes attacked players close to the entry portal on the Green Volcano […]Update Changelog, April 15th 2014
Apr 15 2014Improvements Made preparations for the upcoming “Easter in Dino Storm” event. Improvements to the in-game chat New default chat channel: “Global” can be used from all zones on the same server. Added an option to […]Update Changelog, March 25th 2014
Mar 25 2014Improvements New zone: “Green Volcano” A portal to the new zone has been added at the south border of the Goldfields zone. The new zone is designed for players that have reached level 25. Green […]Update Changelog, March 18th 2014
Mar 18 2014Bug Fixes Fixed a bug that could potentially cause intermittent login problems.Update Changelog, March 5th 2014
Mar 05 2014Improvements The hologram atop the Sheriffs Monument now shows the most famous Sheriff in a more dignified pose. Bug Fixes Fixed the achievement for reaching the Sheriffs Monument’s top spot not being unlocked in some […]Update Changelog, February 25th 2014
Feb 25 2014Improvements New feature: PvP Protection Guardians Outposts have been added to Goldfields, Mokon Woods, and central Dinoville as well. Ask a Guardian for protection from attacks of other players (PvP combat). An achievement for asking […]Update Changelog, February 18th 2014
Feb 18 2014Improvements New feature: Quest teleport Teleport to any active, followable quest (all quests that sport the “Follow this quest” button). The Teleport Matrix item now works for both regular Teleport Gate traffic and teleporting to […]Update Changelog, February 11th 2014
Feb 11 2014Improvements Fashionable items sold in stores now gain a random attribute instead of a fixed vitality attribute. Daily fame bonus aggregation now works more precisely: fame bonus values are evaluated throughout the day. Reworked wear […]Update Changelog, February 4th 2014
Feb 04 2014Improvements Logging in to the game may take significantly less time now, depending on what region you log in to the game from. Humidity in the Mokon Woods area has decreased, allowing more sunrays to pierce […]