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Action-packed battles for Travel Gates and Claims at any time of the day? Dinoville is turning this into reality and opens up the site network for (almost) non-stop conflict throughout!
Back-to-Back Clashes Around the Clock
- Every 1 hour of conflict is followed by a 20-minute break, and this goes on and on!
- This results in 18 conflict phases per 24 hours.
Find High-Value Targets More Easily
- The inventory of sites is now visible to everyone from the outside!
- Even through map window tooltips, you can immediately see how much Fame is stored in a site.
Full Site Health Recovery Only After Takeovers
- If a site takeover fails, damage caused in site combat must be repaired by the holding clan.
- Upgrading a damaged site's protection level will restore HP proportional to remaining percentage.
Medals' Fame Values Adjusted
- The Fame values of medals have been slightly reduced so that they fit better into the many short conflict phases. In return, more medals are handed out than before.
- The bottom line is that the Fame output is almost exactly at the same level as before and reaches high yield much quicker.