Update Changelog, August 21st 2013

Improvements Rebalanced the attributes of all dinosaurs as a response to community feedback about imbalanced combat situations in the game. Improved the way files are downloaded at game start, potentially improving loading times and also […]

Improvements

  • Rebalanced the attributes of all dinosaurs as a response to community feedback about imbalanced combat situations in the game.
  • Improved the way files are downloaded at game start, potentially improving loading times and also fixing the rare problem with some players getting stuck in the loading process.
  • Improved the sorting order of items in shops.

Bug Fixes

  • Fixed a bug which caused status effect counter numbers to be cut off in certain situations, making them hard to read.
  • Fixed a bug which caused the zone instance selection window to not open again if it had previously been closed during an attempted recovery in Dinoville, effectively preventing players from recovering in Dinoville in this situation.
  • Fixed a bug which caused tooltips of upgrade Items to be displayed incorrectly.
  • Fixed a bug which caused the Damage Booster effect to stay visible even if no Damage Booster was active.
  • Fixed a bug which could cause the movement speed of dinosaurs to be incorrectly displayed for remote players for a brief moment.
  • Fixed a bug which caused some user interface text to be displayed incorrectly.
  • Fixed a bug which could cause some text to be displayed in an incorrect language.
  • Fixed a bug which caused some dinosaur attributes to not properly increase with leveling up.