Update Changelog, October 23rd 2013

Improvements Improved the 3D preview window for items. Rebalanced several weapon and dino skills: Fire Burst (Burning Colt) Ground Stomp (Brachiosaurus) Carnage Attack (Carnotaurus) Tail Whip Attack (Parasaurolophus) Improved the interactive map shown in the […]

Improvements

  • Improved the 3D preview window for items.
  • Rebalanced several weapon and dino skills:
    • Fire Burst (Burning Colt)
    • Ground Stomp (Brachiosaurus)
    • Carnage Attack (Carnotaurus)
    • Tail Whip Attack (Parasaurolophus)
  • Improved the interactive map shown in the task window used to get players back to their dropped items; the map now resembles the minimap both graphically and technically.

Bug Fixes

  • Fixed a bug which caused some visual glitches in the camera tracking shot displayed after joining a server.
  • Fixed a bug which could cause loot guidance to be unresponsive after the specified item was picked up.
  • Fixed a bug which sometimes caused players to be unable to move after they defeated an enemy unit by using an attack skill.
  • Fixed a bug which sometimes caused the task for participating in an auction to not update properly after another player had placed a higher bid.
  • Removed some unwanted graphical assets from the environment.
  • Fixed a bug which caused certain particle effects to be visible through objects.
  • Fixed a bug which caused dino skin art to be distorted on certain LOD levels for certain dinosaurs.
  • Fixed a bug which could cause the level up reward to be skipped if the player was able to gain more than one level at once.
  • Fixed a bug which caused some skill descriptions to display incorrect gameplay variable values.