Update Changelog, May 22nd 2013

Improvements Added new loading screens for each zone which properly highlight each territory and its characteristics. Improved graphics performance in all three territories. Added a tooltip to inform players about items they unlocked via achievement. […]

Improvements

  • Added new loading screens for each zone which properly highlight each territory and its characteristics.
  • Improved graphics performance in all three territories.
  • Added a tooltip to inform players about items they unlocked via achievement.
  • Improved enemy distribution in Dinoville to make them properly assignable to quests or loot farming.
  • Improved timing of fight-horde quests.
  • Improved the guidance to quest NPCs which sometimes sent low level players to high level territories.
  • Improved Dino Dollar economy balancing.

Bug Fixes

  • Fixed a bug which caused the Outlaw Hunter hint to be visible more than once.
  • Fixed a bug which caused a server maintenance window to be visible twice at the same time.
  • Fixed a bug which prohibited whispering to players with avatar names longer than 20 characters.
  • Fixed a bug which caused a Goldfields quest to be unplayable.
  • Fixed a bug which caused the guidance for gems to lead to enemies which could not be killed.
  • Fixed a bug which caused a Goldfields quest to take place in a wrong area.