Update Changelog, June 26th 2013

Improvements Improved server maintenance scheduling — our servers will now enter regular maintenance much less frequently, giving you more time to enjoy the game. Changed some bandit units in group quests because they tended to […]

Improvements

  • Improved server maintenance scheduling — our servers will now enter regular maintenance much less frequently, giving you more time to enjoy the game.
  • Changed some bandit units in group quests because they tended to be confused with low level players too easily.

Bug Fixes

  • Fixed a bug which caused some error messages to be displayed at an incorrect time and in a way they could not be interacted with.
  • Fixed a bug which could cause the «Performance Warning» hint to be incorrectly displayed after the «Energy Saver Mode» was active.
  • Fixed a bug which caused names of buildings to be displayed incorrectly.
  • Fixed a bug which caused some items in Mokon Woods to carry incorrect names.
  • Fixed a bug which could cause the guiding footprints for high level loot items to target NPCs instead of units carrying that loot.
  • Fixed a bug which could cause all in-game text to be replaced by placeholder anchors.