Update Changelog, August 5th 2014

Improvements When being defeated in combat, players will no longer drop any of their items. Instead, players will both drop and lose a few Dino Dollars—in concrete terms, players will be able to pick up […]

Improvements

  • When being defeated in combat, players will no longer drop any of their items. Instead, players will both drop and lose a few Dino Dollars—in concrete terms, players will be able to pick up half of the Dino Dollars they lost when they were defeated.

Bug Fixes

  • Fixed a bug that could cause the profile window to not display all contents when playing through a slow internet connection.
  • Fixed guidance tasks created for upgrade items to sometimes use an incorrect amount of items; this often resulted in the need to trigger the same guidance task again later