Changelog
Changelog
Update Changelog, October 16th 2013
Ott 16 2013Improvements Removed the NPC rider from inside the boxes sitting on the back of some pack dino units. Changed the unit selection priority for outlaw hunters so they can no longer be misused as a […]Update Changelog, October 9th 2013
Ott 09 2013Bug Fixes Fixed a bug through which building interactions (e.g. opening the Townhall window) could be triggered from a great distance when the context entry window was left open prior to moving away from the […]Update Changelog, October 2nd 2013
Ott 02 2013Improvements Added a 3D environment to the “3D-Preview Mode”. Improved performance for mouse over tool tip events. Bug Fixes Fixed a bug and potential exploit which caused players to be spawned in an incorrect position […]Update Changelog, September 25th 2013
Set 30 2013Improvements Added “Dino Bank” building to Dinoville offering Dino Dollar value packs in various sizes. Implemented the new “Triforge” enabling players to create custom fashionable items and dinosaur skin art.Update Changelog, September 18th 2013
Set 30 2013Improvements Improved AI of enemy unit groups containing Alpha units to keep PvE combat fair and balanced.Update Changelog, September 11th 2013
Set 12 2013Improvements Improved gameplay mechanics of the quest “Bread Roll With Fish” to make it more fun to play. Bug Fixes Fixed a bug that could cause players to get stuck during the initial loading screen […]Update Changelog, September 4th 2013
Set 04 2013Improvements Added a loading animation for when the display of content in in-game windows is delayed due to slow internet connection. Updated the Java security certificate. Bug Fixes Fixed a bug which could cause a […]Update Changelog, August 28th 2013
Ago 28 2013Improvements Outlaw hunters can not be attacked any more, reinforcing their “untouchable badass” status. For improved compatibility with internet firewalls, all game servers are now utilizing more common connection ports. Bug Fixes Fixed a bug […]Update Changelog, August 21st 2013
Ago 22 2013Improvements Rebalanced the attributes of all dinosaurs as a response to community feedback about imbalanced combat situations in the game. Improved the way files are downloaded at game start, potentially improving loading times and also […]Update Changelog, August 15th 2013
Ago 15 2013Improvements Attacking an operated building now requires a Supply Charge from the player initiating the attack. Subsequent attackers do not need to provide additional Supply Charges. Spawn Camps in dangerous areas are not initially available […]