Update Changelog, May 15th 2013

Improvements Download speed and remaining time is shown on the initial game download. Improved balancing, timing and playability of several Mokon Woods quests (Casey Dunn, Travis McDonald, Rosa Bell, Minnie Shaw, Randall Lyons). Improved rendering […]

Improvements

  • Download speed and remaining time is shown on the initial game download.
  • Improved balancing, timing and playability of several Mokon Woods quests (Casey Dunn, Travis McDonald, Rosa Bell, Minnie Shaw, Randall Lyons).
  • Improved rendering performance in the game.

Bug Fixes

  • Fixed a bug which indicated that weapons could be sold at the market.
  • Fixed a bug which caused NPCs to have an HP bar even though you can not attack them.
  • Fixed a bug which caused auction offers to not be shown in Dinoville shops.
  • Fixed a bug which caused players to be unable to collect loot items if all inventory spaces where filled but the item could have been added to an existing stack.
  • Fixed a bug which caused the Teleporter Matrix item’s context menu to feature a “use” button which had no functionality.
  • Fixed a bug which caused some enemy units in group quests to be invisible.
  • Fixed several bugs which caused the player to be stuck during the initial loading screen of the game.
  • Fixed a bug which caused low level dinosaurs to be way too powerful in pvp versus high level dinosaurs.